HHANTENTruth deserves clarity.

Hanten Interactives

Change something.
See what changes.

Interactive experiences that let people make a choice, test an assumption, and discover what the result reveals.

An Interactive doesn't just show the idea. It lets you test it.

Choose→ Test→ Reveal→ Understand→ Apply

Try a complete Hanten Interactive

Simpson's Paradox

One treatment looks more successful overall. Then the same cases are separated into groups—and the comparison reverses. Make the decision yourself, flip between the views, and discover what the total was hiding.

Try Simpson's Paradox →

Complete interactive · No setup required

Why interactive?

The change is part of the explanation.

Instead of giving you the conclusion first, a Hanten Interactive lets you do something to the information and notice what happens. The interaction is there to reveal the idea—not to decorate it.

Want more like this?

One discovery is only the beginning.